Ideas and concept of games:
Souls-like:
- Challenging gameplay
- Encircles a theme or key point
- Surprising learning curve
Concept of Souls-like games:
- Wanderer lost, trying to find purpose
- No given purpose; directly
- RPG elements - character class freedom, stats for leveling
- Survival horror elements - horror type enemies, dark unnerving environment
- Non-linear gameplay; freedom to go anywhere but kept within game limits
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